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Bionic Commando Yet Again
Mundane responsibilities are a video gamer's bane, as is conquering a potentially bad game to claim completion and file it away deep within the umbra of one's psyche only to be used for comparison to other bad games or to induce vomiting. Bionic Commando, the recent 3D version, is a title that I purposely neglected due to less than favorable reviews, going against my desire to see the series resurrected, only to finally pick-up when it dropped down into the bargain bin (about as fast as a misplaced bionic swing will send you plummeting) and then decided to give it ago even months later.
I guess it was the foreboding disappointment that kept me from diving in sooner, but it has been the actual disappointment after playing the game that replaced the regret of ignoring the game with the regret of wasting my time. What stings is the graphics are so damn fine, but the clumsy game play paralyses the immersion, killing the fun in its tracks. Keep in mind that I have formed this opinion about 2 or 3 levels in, and I was ready to throw it back on the shelf as filler, but it wasn't until I visited a message board that has me plopping the disk back in, gritting my chrome teeth, determined to swing on till the end. You see, I found that there are plenty of people out there that refused the reviews and are claiming that this game is indeed enjoyable, and not just in some sarcastic, ironic sense(me + Onechanbara). Without seeing it through, I won't have the piece of mind of crapping on this game with full satisfaction, and even though I'm betting a cream filled uber loaf of premium stank, onward I go. I will post my findings on the other side of the credits (assuming anyone from Grin, the now defunct team, wanted to take credit). The original launch trailer is as guilty as Atari 2600 cartridge art. Wish me patience and sanity...